Debug menu code:
From a previously saved game, boot any one of the four discs. Hold LS +
P at the New game/Load game/Continue screen. Press A when the Continue option
is highlighted. Alternatively, start a new game and enter a call sign of Origin
systems, Bean, Prowler, Skywise, Nice Guy, Batfink, or Trip hawkins. The sound
of a door opening will confirm correct code entry. Then, press LS + P.
Pick Mission
Choose from any of the 53 missions in the game. You can play and
continue from the selected mission.
Play Movie
Choose and play any movie scene from the game. Most consist of three letters,
one for the set-up, and the other two for the results of each of the possible
choices. The landing and launching sequences have a different letter for every
vehicle.
Show Sprites
View any of the 283 sprites used in the game, with size and frame number
information.
Play In-flight Movie
Plays any of the 438 communication videos.
System Flags
When changed from space, this may be used to set four different flags to
true or false. Access the debug menu by pressing LS + P (after the menu has
been accessed at least one time previously from booting the disk).
- Killable: set to FALSE to to gain invinicibility through any mission.
- Bangable: set to FALSE to turn off collision detection.
- Finger Of Death: set to TRUE . While in flight,
press X + A to destroy any highlighted target (enemy or friendly)
- System access menu: if set to FALSE, will prevent further access to
the debug menu.
View Objects
View any of the 35 objects in the game with display of RAM usage, number of
textures, and size of each texture.
Benchmark CD
Displays the speed of the CD drive with checks in 100kb, 1 Mb, 10 Mb,
100 Mb, and 500 Mb seek times. It will also check the throughput of a 393kb
blockfile and diskstream.
Gameflow flag, Test Stream, Test SFX
These options are inoperable in the consumer version of the game.
Keep Flint as a wingman:
Enter Kilrah without firing a shot:
After getting the Temblor Bomb and the cloaking device, fly to the point
where you can make a jump. Jump to emerge at a point defended by gun platforms
and ships. Activate the cloaking device and jump to emerge at a point defended
by Thrakhash and other Kilrathi. Jump once more, then sit back and enjoy the
ending.
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Easy battles:
Start the game with the wc3 -mitchell command line. A voice will yell
"Mitchell" when Blair is preparing to launch to confirm correct code
entry. Press [Ctrl] + W during a battle sequence to destroy the targeted ship.
Press [Ctrl] + [Alt] + W to destroy all enemy ships on radar.
View FMV sequences:
Press [Caps Lock], then hold [Shift] + [Delete] + [F10] and type
lordbritish during the opening credits. A menu will appear that will allow any
of the FMV sequences in the game to displayed. Press [Alt] + O during flight
mode to display the special menu.
Forced crash:
Press [Alt] + Y during a mission.
Display debug information:
Press [Alt] + D during game play.
FMV sequence fast forward:
Press [Ctrl] + [Alt] + S during a FMV sequence.
Cheat menu:
Press [Alt] + O during a mission for invincibility, no collision
detection, skill level, detail level, video mode, and audio mode options.
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Debug menu
At any 'Load Game, New Game, Continue' menu hold Ls + P and as it cycles
through the selections, press and release A over Continue. If you keep holding
Ls + P you will jump directly to the debug screen, or you can release shortly
after releasing the A button which will bring you to the flight deck. From
there you can load a save game. The cheat can be activated at any time by
pressing Ls + P.
An alternative is to start a new game, and enter one of the following as
names for your call-sign: "Origin Systems" "Skywise" You will hear the noise of a door opening.
Ls+P will bring up the debug menu.
[Note: Some selections of the debug menu do not work, and others (like
viewing movies) will not allow you to exit the debug menu.]
With 'Finger of Death = TRUE ' you can destroy
anything (even friendly targets in blue) with Stop + A.
Flightstick bug
If you have a Flightstick, be sure to select your conversation choices
with the A button , not the trigger. If you press the trigger, your choice is
accepted, but the FMV is canceled. If you use the trigger by accident, you can
just re-select the character, and the video will play again from the beginning,
with your choice already made.
The missions in WC3 are divided into groups, usually of three or four
missions each. One mission in each group is designated as a "deciding
mission," the success or failure of which determines whether the player
will proceed among the winning path or the losing path in the mission tree. The
names in the table below represent the solar systems in which a particular
mission group takes place, with the corresponding number of the deciding
mission in that series.
System Victory Loss
Orsini-4 Tamayo Tamayo-2
Tamayo Locanda-2 Locanda-2
Tamayo-2 Locanda-2 Proxima
Locanda-2 Blackmane-1 Blackmane-3
Blackmane-1 Blackmane-2 Ariel-1,2,3
Blackmane-2 Blackmane-3 Blackmane-3
Blackmane-3 Ariel-1,2,3 Proxima
Ariel-1,2,3 Caliban-1 Delius-1
Caliban-1 Caliban-2 Torgo
Caliban-2 Caliban-3 Torgo
Delius-1 Torgo Delius-2
Delius-2 Delius-3 Proxima
Delius-3 Torgo Proxima
Torgo Torgo-2 Torgo-2
Torgo-2 Loki-3 Loki-3
Loki-3 Alcor-4 (Stranded)
Alcor-4 Freya Proxima
Freya Freya-3 Freya-3
Freya-3 Hyperion Proxima
Hyperion Kilrah-1 Proxima
Kilrah-1 Kilrah-2 Proxima
Kilrah-2 Kilrah-3 (Lose 1)
Kilrah-3 Kilrah-4 (Lose 1)
Kilrah-4 (Win) (Lose 2)
Proxima Sol Sol
Sol (Lose 1) (Lose 1)
Key
(Win): Kilrathi surrenders. Fly home to Earth in shuttle.
(Lose1): Ejection seat. Picked up by Thrakhath. Confederation defeated.
(Lose2): Ejection seat. No pick-up by Thrakhath. Confederation defeated.
Note: The numbers represent the
deciding missions in that series.
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