Secret Achievements
Complete one of the following
Secret achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
A Battle Within (10 GP) --- Fight for your sanity.
A Heart Broken in Two (25 GP)
--- Secure the secret base.
A Leap of Faith (5 GP) ---
Complete 8 different jumps over 100 meters.
Absolution (20 GP) --- Achieve
69 Stars in AR Challenges.
Angel in the Dark (20 GP) ---
Complete the trials and prove you are a worthy successor.
As the Crow Flies (20 GP) ---
Escape from ACE Chemicals.
Be Not Afraid (30 GP) --- Win
the war for Gotham .
Beautiful Boy (10 GP) ---
Destroy the second weapons cache in Gotham City .
Blind Love (10 GP) --- Destroy
the third weapons cache in Gotham City .
Blunt Trauma (5 GP) ---
Perform every type of predator takedown.
Brotherhood of the Fist (10
GP) --- Return of the Dynamic Duo.
Brutality 101 (5 GP) ---
Perform 15 different combat moves in one FreeFlow.
Choice of Weapons (5 GP) ---
Use all five Batmobile weapons successfully in one tank battle.
City of Fear (20 GP) ---
Defend the assault on your ally's fortress.
Cold World (20 GP) --- Destroy
the first weapons cache in Gotham City .
Creature of the Night (25 GP)
--- Freedom of the city.
Cycle of Violence (5 GP) ---
Use 100 Quick Gadgets while in free flow combat.
Dark Allegiances (20 GP) ---
Apprehend Scarecrow's senior commander.
Dark Wings Fly Away in Fear
(20 GP) --- What is the Cloudburst?
Days of Fire (15 GP) ---
Extinguish the fires in Gotham City .
Death and Glory (5 GP) ---
Take out 20 thugs with fear takedowns.
Death by Design (10 GP) ---
Obtain a key by completing the seventh Riddler trial.
Death of Innocents (15 GP) ---
Rescue station 17 fire crew.
Dirty Tricks (5 GP) ---
Achieve 3 minutes of drifting time in the Batmobile.
Double Jeopardy (10 GP) ---
Face off with an old friend.
Fear of Faith (10 GP) ---
Rescue the ACE Chemical workers.
Fear of Success (20 GP) ---
Survive Scarecrow's ambush.
Fortunate Son (15 GP) ---
Achieve 46 Stars in AR Challenges.
Gates of Gotham (10 GP) ---
Destroy all of the militia watchtowers.
Gotham After Midnight (5 GP)
--- Glide for 200 meters while less than 10 meters from the ground.
Jekyll & Hyde (20 GP) ---
Stop the bank heist on Miagani Island and lock up the master mind in GCPD.
Journey into Knight (10 GP)
--- Even The Odds.
Judgment Day (30 GP) --- Win
the rumble down under.
Knightfall (50 GP) ---
Initiate Knightfall Protocol.
Lethal Pursuits (10 GP) ---
Obtain a key by completing the ninth Riddler trial.
Living Hell (10 GP) ---
Interrogate the Militia APC Driver.
Master of Fear (50 GP) --- Wayne vs Crane.
Nine Lives (10 GP) --- Obtain
a key by completing the last Riddler trial.
No Man's Land (10 GP) ---
Restore power to the bridges of Gotham City .
Pieces of the Puzzle (10 GP)
--- Obtain a key by completing the second Riddler trial.
Point of Impact (5 GP) ---
Perform 5 perfect shots in a row with the Vulcan Gun without taking damage.
Practice Run (10 GP) ---
Destroy the fourth weapons cache in Gotham City .
Riddle Me That (30 GP) ---
Lock up the Riddler in GCPD.
Riddler on the Rampage (10 GP)
--- Obtain a key by completing the fourth Riddler trial.
Run Through the Jungle (5 GP)
--- Fly under 3 main bridges between the islands in one continuous glide.
Savage Metal (5 GP) --- Smash
10 militia transport vehicles off the road without using the immobilizer.
Scar of the Bat (15 GP) ---
Cure the doctor.
Seduction of the Gun (5 GP)
--- Achieve 50 critical shots on light tanks.
Sins of Youth (10 GP) ---
Achieve 23 Stars in AR Challenges.
Strange Deadfellows (10 GP)
--- Deploy the Cloudburst countermeasures.
Streets of Gotham
(10 GP) --- Destroy all of the militia checkpoints.
The Burning Question (10 GP)
--- Obtain a key by completing the fifth Riddler trial.
The Cat and the Bat (10 GP)
--- Obtain a key by completing the third Riddler trial.
The Cult (10 GP) --- Save the
sacrificial victim and lock up the executioner in GCPD.
The Frequency of Fear (20 GP)
--- Scan Gotham City to pinpoint Scarecrow's location.
The Long Halloween (50 GP) ---
Wayne vs Crane in New Story +
The Monster Machine (20 GP)
--- Track down and apprehend the serial killer.
The Primal Riddle (10 GP) ---
Obtain a key by completing the sixth Riddler trial.
The Real Deal (5 GP) ---
Takedown 20 moving cars without using the Batmobile.
The Riddle Factory (10 GP) ---
Obtain a key by completing the eighth Riddler trial.
The Road Home (15 GP) ---
Destroy all of the militia APC's.
The Road to Hell (10 GP) ---
Successfully complete the first Riddler trial.
Touch of Death (20 GP) --- Apprehend
the weapons dealer and lock him up in GCPD.
Trail of Fear (10 GP) --- Lock
up your first Supervillain in GCPD.
Two Faces of Fear! (10 GP) ---
Stop the bank heist on Bleake Island .
Two Sides of the Same Coin!
(10 GP) --- Stop the bank heist on Founders' Island .
Who Rules The Night (30 GP)
--- Batman vs the Arkham Knight.
With a Vengeance! (10 GP) ---
Take on the heavy artillery reinforcements.
Secret Achievements - Red
Hood Story Pack
Complete one of the following
Red Hood Story Pack Secret achievements to collect their Xbox Live Gamerscore
points:
Unlockable: --- How to Unlock:
Under The Red Hood (50 GP) ---
Shut down this operation.
Secret Achievements -
Harley Quinn Story Pack
Complete one of the following
Harley Quinn Story Pack Secret achievements to collect their Xbox Live
Gamerscore points:
Unlockable: --- How to Unlock:
Cuckoo for Incarceration ---
Rescue your friend.
New Story + mode
Effectively complete the game
to unlock the "New Story +" option at the main menu. You will
certainly maintain your WayneTech upgrades and experience points and will
certainly be play under the Knightmare difficulty setting.
Unlockable Costumes
To unlock the following
costumes, complete the following tasks:
Unlockable: --- How to Unlock:
Adam West --- PlayStation
exclusive pre-order bonus; available to All Season Pass owners in Fall 2015.
Anime Batman --- Sign into the
game with a WBPlay account.
Batman 1st Appearance ---
Amazon pre-order bonus; or included in Serious Edition.
Batsuit v.7.43 --- Available
by default.
Batsuit v.8.03 --- Progress
through the storyline.
Flashpoint --- Included in
Premium Edition or All Season Pass.
New 52 --- Free DLC costume.
The Dark Knight Returns ---
Included in Gotham 's Future Skin Pack on Steam.
DLC Achievements - A
Matter of Family
Complete one of the following
A Matter of Family DLC achievements to collect their Xbox Live Gamerscore
points:
Unlockable: --- How to Unlock:
A Blade of Memory (15 GP) ---
Destroy all Teeth, Balloons and Jack-In-The-Boxes.
Ambush (10 GP) --- Defeat 4
enemies within the duration of a single scare effect.
Weird War Tales (15 GP) ---
Defeat 15 enemies using any type of hacking.
Secret DLC Achievements -
A Matter of Family
Complete one of the following
secret A Matter of Family DLC achievements to collect their Xbox Live
Gamerscore points:
Unlockable: --- How to Unlock:
A Courtship of Razors (50 GP)
--- Rescue your father.
A Fire in the Heavens (10 GP)
--- Free the hostages at the Ferris Wheel.
A House Made of Spun Glass (10
GP) --- Free the hostages at the Merry-go-round.
All Snug in Their Beds (30 GP)
--- Uncover the secret history of the park.
The Laughing Fish! (10 GP) ---
Free the hostages at the Ghost Ship.
DLC Achievements - 1989
Skin Pack
Complete one of the following
1989 Skin Pack DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Street Demonz (40 GP) ---
Achieve 33 Stars in AR Challenges using the 1989 Movie Batmobile.
DLC Achievements - GCPD
Lockdown
Complete one of the following
GCPD Lockdown DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Rough Justice (30 GP) --- Stop
Penguin's escape from GCPD.
DLC Achievements - 2008
Tumbler Batmobile Pack
Complete one of the following
2008 Tumbler Batmobile Pack DLC achievements to collect their Xbox Live
Gamerscore points:
Unlockable: --- How to Unlock:
Gangland Express (40 GP) ---
Achieve 33 Stars in AR Challenges using the 2008 Tumbler Batmobile.
DLC Achievements - 1960's
TV Series Batmobile Pack
Complete one of the following
1960's TV Series Batmobile Pack DLC achievements to collect their Xbox Live
Gamerscore points:
Unlockable: --- How to Unlock:
Joy Ride (40 GP) --- Achieve
33 Stars in AR Challenges using the 1960's TV Series Batmobile.
DLC Achievements - Catwoman's
Revenge
Complete one of the following
Catwoman's Revenge DLC achievements to collect their Xbox Live Gamerscore
points:
Unlockable: --- How to Unlock:
The Cat Came Back (30 GP) ---
Break into Riddler's secret hideout and exact your revenge.
DLC Achievements - A Flip
of a Coin
Complete one of the following
A Flip of a Coin DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Succession Plans (30 GP) ---
Break into Hell's Gate HQ and apprehend Two-Face.
DLC Achievements - 2016
Batman v Superman Batmobile Pack
Complete one of the following
2016 Batman v Superman Batmobile Pack DLC achievements to collect their Xbox
Live Gamerscore points:
Unlockable: --- How to Unlock:
The World's Finest (40 GP) ---
Achieve 21 Stars in AR Challenges using the 2016 Batman v Superman Batmobile.
DLC Achievements - Title
Update - Heroes and Rogues Challenges
Complete one of the following
Title Update - Heroes and Rogues Challenges DLC achievements to collect their
Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Acts of Violence (20 GP) ---
Achieve 21 Stars in AR Challenges playing as Nightwing.
Higher Learning (20 GP) ---
Achieve 21 Stars in AR Challenges playing as Red Hood.
Motherlode (20 GP) --- Achieve
21 Stars in AR Challenges playing as Batgirl.
Relentless (20 GP) --- Achieve
21 Stars in AR Challenges playing as Catwoman.
Shock and Awe (20 GP) ---
Achieve 21 Stars in AR Challenges playing as Azrael.
The Big Leagues (20 GP) ---
Achieve 21 Stars in AR Challenges playing as Robin.
Vengeance Unlimited (20 GP)
--- Achieve 21 Stars in AR Challenges playing as Harley Quinn
DLC Achievements - Season
of Infamy: Most Wanted Expansion
Complete one of the following
Season of Infamy: Most Wanted Expansion DLC achievements to collect their Xbox
Live Gamerscore points:
Unlockable: --- How to Unlock:
Ashes to Ashes (20 GP) --- End
the League of Assassins' war.
Breaking the Skin (10 GP) ---
Gain access to the high security area.
Cold Case (10 GP) ---
Interrogate the Militia Lieutenant.
Daughter Of The Demon! (10 GP)
--- Discover the Lazarus pit.
Evolution (20 GP) --- Lockup
Killer Croc in GCPD.
Head Games (10 GP) --- Rescue
Mad Hatter's second hostage.
In Storybook Endings (20 GP)
--- Lock up Mad Hatter in GCPD.
Out in the Cold (10 GP) ---
Track down the cryopod.
The Beast Beneath (10 GP) ---
Defeat the prisoners.
The Demon Lives Again! (10 GP)
--- Follow the assassin's trail.
The Resurrection and the Life
(20 GP) --- Survive the Militia onslaught.
The Scene of the Crime (10 GP)
--- Rescue Mad Hatter's first hostage.
DLC Achievements -
Original Arkham Batmobile
Complete one of the following
Original Arkham Batmobile DLC achievements to collect their Xbox Live
Gamerscore points:
Unlockable: --- How to Unlock:
Life After Death (40 GP) ---
Achieve 21 Stars in AR Challenges using the Original Arkham Batmobile.
Upgrades
The following upgrades have
the listed effects.
Close combat
- Special Combo Batarang:
Release up to three Batarangs that detonate upon impact with a full combo
meter.
- Special Combo Boost: Reduce
combo move unlock to x5.
- Special Combo Explosive Gel:
Increase effectiveness of Explosive Gel when combo meter is full.
- Special Combo Batclaw:
Increase effectiveness of Batclaw when combo meter is full.
- Critical Strikes: Time your
next strike perfectly to double the damage.
- Blade Dodge Takedown:
Instantly take out an enemy who uses a bladed weapon by performing a dodge.
- Special Combo Multi Ground
Takedown: Incapacitates all floored enemies with a full combo meter.
- Special Combo Disarm and
Destroy: Disarm enemy and destroy their weapon with a full combo meter.
- Freeflow Focus MK II:
Increased damage when striking enemies with a full combo meter. Each attack
with FreeFlow Focus MK II lowers the Combo meter and damage to normal.
- Aerial Juggle: Super stun
followed by a series of powerful strikes against normal enemies.
- Batclaw Super Stun: Fires
the Batclaw to bring enemies near you to stun them.
- Charged Super Stun: Perform
a Super Stun without having to perform three stun attacks.
- Weapon Steal MK II: Increase
the time you can hold a weapon from an enemy before it breaks.
- Batmobile Assisted Takedown
Boost: Batmobile assisted takedown becomes available after a x6 combo.
- Special Combo REC: Damage
multiple targets with a chain arc of electricity with a full combo meter,
stunning them for a few seconds.
- Special Combo Freeze Blast:
Boosted Freeze blast freezes enemies in a small area.
Batsuit
- Grapnel Boost MK III: Launch
yourself higher and faster with the Grapnel Boost.
- Grapnel Boost MK IV: Greatly
increases the height, range, and speed of the Grapnel Boost.
- Grapple Takedown: Grapple on
a ledge below an enemy then vault around to perform a takedown.
- Ballistic Armor Level 1: 25%
added protection against enemy projectiles.
- Ballistic Armor Level 2: 50%
added protection against enemy projectiles.
- Ballistic Armor Level 3: 75%
added protection against enemy projectiles.
- Ballistic Armor Level 4:
100% added protection against enemy projectiles.
- Shockwave Attack: Dive bomb
to the ground then perform a powerful shockwave attack that knocks down nearby
enemies.
- Glide Boost Attack: Glide
Kick to lock onto your target and then initiate a Dive Bomb. If the Bat-symbol
icon is filled before impact, you will knock out your target and any enemies
behind them.
- Fear Multi-Takedown x4:
Perform Fear Takedown on up to four enemies in quick succession.
- Fear Multi-Takedown x5:
Perform Fear Takedown on up to five enemies in quick succession.
- Melee Armor Level 1: 25 % added protection against melee attacks.
- Melee Armor Level 2: 50 % added protection against melee attacks.
- Melee Armor Level 3: 75%
added protection against melee attacks.
- Melee Armor Level 4: 100%
added protection against melee attacks.
Tech gadget
- Smoke Pellet - Duration:
Increases duration of smoke after throwing a Smoke Pellet.
- Smoke Pellet - AoE:
Increases area of effect and overall radius of smoke after throwing a Smoke
Pellet.
- Explosive Gel 1: Instantly
incapacitates an enemy near Explosive Gel and stun others nearby.
- Explosive Gel 2: Greatly
increases stun duration by Explosive Gel.
- Explosive Gel 3: Increases
the radial range of Explosive Gel detonation.
- Freeze Blast - Proximity
Mine: Freeze blast proximity mine that automatically detonates when an enemy is
close.
- Freeze Cluster: Powerful
freeze blast that affects a cluster of enemies.
- Freeze Cluster - Proximity
Mine: Combination of Proximity Mine and Freeze Cluster.
- Freeze Blast - Freeze
Duration: Increases duration of the freeze effect on an enemy for all
freeze-based weapons.
- Disruptor - Sabotage
Detective Mode Scanner: Sabotage the Detective Mode Scanner to explode and
incapacitate wielder when it locks onto your Detective Mode signal.
- Disruptor - Sabotage
Detective Mode Jammer: Sabotage any Detective Mode jammer to instantly disable
it and release a deafening signal that disrupts nearby enemies.
- Disruptor - Sabotage Sentry
Gun Dispenser: Sabotage a sentry gun to make it explode, incapacitating its
operator using it.
- Disruptor - Optic Disruption
Armor: Disable the enemy's Optic Disruption Armor to make them visible in
Detective mode.
- Disruptor - Sabotage Medic:
Incapacitates a Medic when they attempt to revive a downed enemy.
- Disruptor - Sabotage Mine:
Detonate enemy mines and incapacitates nearby enemies.
- Disruptor - Sabotage Stun
Sticks: Sabotage a stun stick and incapacitates its owner when used.
- Disruptor - Sabotage Ammo:
Overload two enemy weapons at once, or disrupt up to four enemy weapons in a
single predator encounter.
- Sabotage Boa Drone
Controller: Sabotage the Boa Drone to incapacitate its controller.
- Disruptor - Sabotage Drone:
Sabotage a drone's weapon system to make it self-destruct whenever it attempts
to fire at you.
- Remote Hacking Device -
Drone Hacker MK II: Increases duration of the Remote Hacking Device's jamming
effect.
Skill gadget
- Twin Aimed Batarangs: Hit
two targets simultaneously with Batarangs
- Triple Aimed Batarangs: Hit
three targets simultaneously with Batarangs.
- Batarang Stun Duration:
Increases stun duration of Batarang.
- Remote Controlled Reverse
Batarang: Batarang loops back to hit an enemy from behind, forcing them to
search in the wrong direction.
- Batarang Combat Damage:
Increases Batarang power in combat.
- Batclaw - Disarm Firearm:
Remove an enemy's weapon with a quickfire Batclaw.
- Gadgets While Gliding -
Batarang: Throw a Batarang while in mid-air.
- Gadgets While Gliding - Four
Gadgets: Use up to four different gadgets while gliding towards an enemy group.
- Gadgets While Gliding -
Batclaw: Fire the Batclaw while gliding towards an enemy.
- Gadgets While Gliding -
Explosive Gel: Shoot Explosive Gel while gliding.
- Gadgets While Gliding -
Remote Electrical Charge: Fire a remote electrical charge while gliding.
- Gadgets While Gliding -
Freeze Blast: Throw a Freeze Blast projectile while gliding.
- Gadgets While Gliding - Five
Gadgets: Use up to five gadgets while gliding toward an enemy group.
Batmobile pursuit mode
- Super Eject Level 1: Eject
further and faster,
- Super Eject Level 2: Eject
from the Batmobile to very large heights.
- Afterburner Recharge Level
1: Increases afterburner recharge rate when not powersliding.
- Afterburner Recharge Level
2: Greatly increases afterburner recharge rate when not powersliding.
- Dodge Thruster Boost:
Perform a double thrust after completing a dodge.
- Ram Charge: Increases damage
dealt to enemy vehicle from ramming.
- Armor Level 1: Increases
Batmobile armor by 25%
- Armor Level 2: Increases
Batmobile armor by 50%
- Armor Level 3: Increases
Batmobile armor by 75%
- Armor Level 4: Increases
Batmobile armor by 100%
Batmobile battle mode
- 60mm Cannon - Reload Speed:
Reduces recharge time between shots by 15%.
- 60mm Cannon - Reload Speed
2: Reduces recharge time between shots by 33%.
- 60mm Cannon - Chassis Shot
Damage: Increases damage to a drone by a direct shot to its chassis.
- 60mm Cannon - Turret Shot
Damage: Increases damage to a drone by a direct shot to its turret.
- Emergency Weapon Energy:
Instantly charges weapon energy to level 2 when Batmobile armor reaches
critical level.
- Energy Storage Protection:
Prevents loss of weapon energy when the Batmobile takes a hit.
- Vulcan Gun Energy: Increases
accuracy of Vulcan Gun to allow for precision targeting for longer durations.
- Energy Absorption Efficient:
Increases amount of weapon energy gained per enemy destroyed for secondary
weapon.
- 60mm Cannon Cobra Lure:
Shots from the 60mm cannon attract Cobra drones to the location of the blast.
Angel in the Dark -
Achievement Guide
Unlock at Azeral side quests.
The quests were avoid hit in the fight.
Double Jeopardy -
Achievement Guide
It is a side quest that
involve a old friend in Wayne Tower , make sure you counter the attack.
Days of Fire - Achievement
Guide
It would unlock after put out
all the fire in the fire station and catch the villain after a car race. The
last fire station was unreachable until the bridge was lowered, thus you can't
finish it until some point of the main storyline.
Scar of the Bat -
Achievement Guide
Unlock after catching the
man-bat in the side quest. Make sure you listen to the radio during flying
above the three island to know his present. You have to catch him three time
from above. His appearance was triggered by the progress of main storyline.
Be sure to fly very close to
the ground!
Touch of Death -
Achievement Guide
Unlock after the last weapon
cache was destroyed and locked penguin in GCPD. For tracking the car, if your
target was just driving in loops, abandon the mission and restart. It may due
to bug that the car never went back to base.
Gates of Gotham - Achievement Guide
The watchtowers was easily
spotted by the red spotlight outside the building, but only at the very end of
main plot all the location would be revealed. Use disruptor wisely, disable the
minigun or hack the drone, as well as environment takedown for the
"crisis" muscle guy. But without those upgrades, you may still able
to takedown all of them. REMEMBER to blow the control machine before you leave.
Run Through the Jungle -
Achievement Guide
You need to buy the
"super eject level 2" upgrade for the batmobile. Start at one bridge,
and super eject yourself up, and loop under the bridge you started, continuosly
sore through the air and dive, repeating until you reach the next bridge, fly
over it and loop back under it.
The Real Deal -
Achievement Guide
Going around Gotham
you will see thugs in "Cars" just glide towards them and it will say
press LMB (Left mouse button) to apply explosive gel. Do this 20 times and you
will get it. Tip. Also if you dive land on them you auto apply explosive gel
Knightfall - Achievement
Guide
You have to reach 100%
completion in order to achieve this. That means complete all side quests,
riddler trophies etc. (you don't need to unlock all AR challenges for this).
You can continue with the side quests after finishing the main story. After
initiating the Knighfall protocol you will see the conclusive cinematic of the
game.
Dark Allegiances -
Achievement Guide
Side mission, After cleared
all the mine of the city, you will have a tank battle again, this time with
Deathstroke. (You can't trigger the last 3 location of the mine until very last
of the main plot) Different from the first battle, you don't need to scan the
main tank (just spam you main cannon); all 5 Cobra doesn't need to destroy,
which i kept one. Just make sure the sidekick doesn't involved , as Cobra tank
are harder to kill as they could only destroy by a critical hit from behind (as
well as require a very long time to target lock)
Under The Red Hood -
Achievement Guide
To obtain this achievement,
you need to complete the 'content' from the Red Hood DLC pack. It took me about
15 minutes on Normal difficulty.
Superman reference
Pay attention to the messages
on Bruce's voice mail at Wayne Tower to hear numerous messages from Lex Luthor. Some thugs
can be heard referencing Superman.
Batman: Arkham series
references
Enter the Gotham City Police
Department and explore the Evidence Locker to see weapons and items confiscated
from villains in previous Batman: Arkham series of games.
The Gray Ghost reference
Various posters featuring The
Gray Ghost can be found. This is a reference to the "Beware the Gray
Ghost" episode of the Batman animated series.
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