Trophies
To unlock the following
Trophies, complete the following tasks:
Unlockable: --- How to Unlock:
#shearproblems (Bronze Trophy)
--- Destroy 100 objects outside of the Tutorials.
12-Sided Die (Gold Trophy) ---
Reach Elite status on all Hunters.
Apex Predator (Gold Trophy)
--- Achieve rank 40.
Award Addiction (Bronze Trophy)
--- Obtain 25 unique Awards.
Basic Training (Bronze Trophy)
--- Complete the Hunter's Tutorial.
Beat Them All (Bronze Trophy)
--- Win a match in all online game modes.
Bone Jockey (Bronze Trophy)
--- Win a match while having spent most of the time in the air outside of the
Tutorials.
Cardboard Tier (Bronze Trophy)
--- Complete the Monster's Tutorial.
Classless (Bronze Trophy) ---
Win a match without using your Class Ability.
Cockroach (Bronze Trophy) ---
Kill the Monster while incapacitated outside of the Tutorials.
Collect Them All! (Silver
Trophy) --- Unlock all of the Hunters and Monsters.
Counter Strike (Bronze Trophy)
--- Attack a Hunter within 15 seconds of them deploying in Hunt outside of the
Tutorials.
Darwinism (Silver Trophy) ---
Win a match without losing any health as a Monster outside of the Tutorials.
Death From Above (Bronze
Trophy) --- Kill the Monster while in mid-air outside of the Tutorials.
Death to Tyranny (Bronze
Trophy) --- Rescue a teammate from a Tyrant outside of the Tutorials.
Equal Opportunity Hunters
(Bronze Trophy) --- Win a match with half of the team as the opposite sex
outside of the Tutorials.
Evolution Mania! (Bronze
Trophy) --- Evolve to Stage 3 as a Monster 25 times outside of the Tutorials.
Evolve Platinum Trophy (Platinum
Trophy) --- Obtain all other Trophies.
Get Off My Planet (Bronze
Trophy) --- Win Evacuation as a Monster.
Got A Gold Star (Bronze
Trophy) --- Earn Gold in the Hunter Tutorial.
Gotcha! (Bronze Trophy) ---
Sneak pounce the final living Hunter to end a match outside of the Tutorials.
Helping Hand (Bronze Trophy)
--- Revive 25 incapacitated Hunters outside of the Tutorials.
Hotswapaholic (Bronze Trophy)
--- Do damage to the Monster with every class in a match.
I Live...Redux (Bronze Trophy)
--- Incapacitate, hotswap, and revive yourself.
If It Bleeds (Bronze Trophy)
--- Win 25 matches in Hunt.
Inconceivable (Bronze Trophy)
--- Kill the Monster without taking any damage outside of the Tutorials.
Instant Artist (Bronze Trophy)
--- Create a Badge in the Profile Badge creator.
Invincible (Bronze Trophy) ---
Win a match in under 2:05
minutes.
Knock-Knock (Bronze Trophy)
--- Win 25 matches in Defend.
Left For Dead (Bronze Trophy)
--- Incapacitate a Hunter and leave them to bleed out outside of the Tutorials.
Mano A Monster (Bronze Trophy)
--- Kill a Stage 3 Monster while being the only Hunter alive outside of the
Tutorials.
Massacre (Bronze Trophy) ---
Kill an entire Hunter team as a Stage 1 Monster.
Mud Monster (Bronze Trophy)
--- Win a match having spent most of your time in Sneak outside of the
Tutorials.
Natural Selection (Bronze
Trophy) --- Complete an entire Evacuation campaign without dying.
Ninja Time! (Bronze Trophy)
--- Kill a Hunter without taking any damage outside of the Tutorials.
Payback Time (Bronze Trophy)
--- Win 25 matches in Nest.
Premade (Bronze Trophy) ---
Win a round of Hunt while in a party of 4 players
Squerly (Bronze Trophy) ---
Achieve 95% or higher accuracy against predators in a match outside of the
tutorials.
Strategist (Silver Trophy) ---
Watch all Tutorial Videos.
Taste of Shear (Bronze Trophy)
--- Kill one of each creature on Shear outside of the Tutorials.
Teacher's Pet (Bronze Trophy)
--- Earn Gold in the Monster Tutorial.
Thank You (Bronze Trophy) ---
Watch the credits all the way through the end.
The Hunter (Silver Trophy) ---
Reach Elite status for a Hunter.
The Monster (Silver Trophy)
--- Reach Elite status for a Monster.
Three of a Kind (Gold Trophy)
--- Reach Elite status on all Monsters.
Unbeatable (Bronze Trophy) ---
Win a match as a Monster without doing damage to the Hunters until Stage 3
outside of the Tutorials.
Vegan Police (Bronze Trophy)
--- Win a match as a Hunter without killing any creatures.
We're Not Assassins (Bronze
Trophy) --- Win 25 matches in Rescue.
Wildlife Genocidist (Bronze
Trophy) --- Kill 1,390 wildlife outside of the Tutorials.
With Our Powers Combined
(Bronze Trophy) --- Win Evacuation as a Hunter.
Hunters and monsters
Complete the shown task to
unlock the matching hunter or monster.
Unlockable: --- How to Unlock:
Abe --- Complete the Tier 1
Character Mastery Requirement for Griffin .
Bucket --- Complete the Tier 1
Character Mastery Requirement for Hank.
Cabot --- Complete the Tier 1
Character Mastery Requirement for Bucket.
Caira --- Complete the Tier 1
Character Mastery Requirement for Lazarus.
Hyde --- Complete the Tier 1
Character Mastery Requirement for Markov.
Kraken --- Complete the Tier 1
Character Mastery Requirement for Goliath.
Lazarus --- Complete the Tier
1 Character Mastery Requirement for Val.
Parnell --- Complete the Tier
1 Character Mastery Requirement for Hyde.
Wraith --- Complete the Tier 1
Character Mastery Requirement for Kraken.
DLC Trophies - Arena Mode
To unlock the following Arena
Mode DLC Trophies, complete the following tasks:
Unlockable: --- How to Unlock:
Four Horsemen (Bronze Trophy)
--- Win an Arena match as a Hunter
Gladiator (Bronze Trophy) ---
Win an Arena match as a Monster
Life Finds a Way (Bronze Trophy)
--- Stage up to Stage 3 in Arena
Likes to Watch (Bronze Trophy)
--- Spectate an entire match in Observer Mode.
Masters of the Arena (Bronze
Trophy) --- Win 25 matches of Arena
Secret DLC Trophies -
Arena Mode
To unlock the following Secret
Arena Mode DLC Trophies, complete the following tasks:
Unlockable: --- How to Unlock:
Lost My Leg In Nom (Bronze
Trophy) --- Get eaten by the Monster in Arena
Hunter Perks
Each Perk has three tiers that
are unlocked by reaching a specific level.
Perk and tier --- Required
level --- Effect
Capacity Increase
Tier 1 --- Level 10 ---
Increases ammo or battery life by 25%
Tier 2 --- Level 23 ---
Increases ammo or battery life by 38%
Tier 3 --- Level 36 ---
Increases ammo or battery life by 50%
Damage Bonus
Tier 1 --- Level 5 ---
Increases overall damage dealt by 7%
Tier 2 --- Level 18 ---
Increases overall damage dealt by 11%
Tier 3 --- Level 31 ---
Increases overall damage dealt by 15%
Damage Resistance
Tier 1 --- Level 8 ---
Decreases damage taken by 7%
Tier 2 --- Level 21 ---
Decreases damage taken by 11%
Tier 3 --- Level 34 ---
Decreases damage taken by 15%
Health Regeneration
Tier 1 --- Level 13 ---
Restores 15 HP each second
Tier 2 --- Level 26 ---
Restores 23 HP each second
Tier 3 --- Level 39 ---
Restores 30 HP each second
Jet Pack Recharge
Tier 1 --- Level 4 --- Jet
Pack recharges 37% faster
Tier 2 --- Level 17 --- Jet
Pack recharges 55% faster
Tier 3 --- Level 30 --- Jet
Pack recharges 75% faster
Jump Height
Tier 3 --- Level 1 ---
Increases jumping altitude by 200%
Movement Speed
Tier 1 --- Level 11 ---
Increases movement speed by 10%
Tier 2 --- Level 24 ---
Increases movement speed by 15%
Tier 3 --- Level 37 ---
Increases movement speed by 20%
Quick Switch
Tier 1 --- Level 2 --- Switch
items 50% faster
Tier 2 --- Level 15 --- Switch
items 75% faster
Tier 3 --- Level 28 --- Switch
items 100% faster
Reload Speed
Tier 1 --- Level 7 --- Reduces
cooldown time or increases reload speed by 15%
Tier 2 --- Level 20 ---
Reduces cooldown time or increases reload speed by 23%
Tier 3 --- Level 33 ---
Reduces cooldown time or increases reload speed by 30%
Monster Perks
Each Perk has three tiers that
are unlocked by reaching a specific level.
Perk and tier --- Required
level --- Effect
Armor Regeneration
Tier 1 --- Level 14 ---
Increases armor regeneration by 25%
Tier 2 --- Level 27 ---
Increases armor regeneration by 38%
Tier 3 --- Level 40 ---
Increases armor regeneration by 50%
Climb Speed
Tier 3 --- Level 1 ---
Increases climb speed by 30%
Cooldown Reduction
Tier 1 --- Level 9 ---
Abilities are recharged 15% faster
Tier 2 --- Level 22 ---
Abilities are recharged 23% faster
Tier 3 --- Level 35 ---
Abilities are recharged 30% faster
Damage Bonus
Tier 1 --- Level 5 ---
Increases overall damage dealt by 7%
Tier 2 --- Level 18 ---
Increases overall damage dealt by 11%
Tier 3 --- Level 31 ---
Increases overall damage dealt by 15%
Damage Resistance
Tier 1 --- Level 8 ---
Decreases overall damage dealt by the Hunters by 7%
Tier 2 --- Level 21 ---
Decreases overall damage dealt by the Hunters by 11%
Tier 3 --- Level 34 ---
Decreases overall damage dealt by the Hunters by 15%
Feeding Speed
Tier 1 --- Level 3 ---
Increases feeding rate by 37%
Tier 2 --- Level 16 ---
Increases feeding rate by 55%
Tier 3 --- Level 29 --- Increases
feeding rate by 75%
Movement Speed
Tier 1 --- Level 11 ---
Increases movement speed by 10%
Tier 2 --- Level 24 ---
Increases movement speed by 15%
Tier 3 --- Level 37 ---
Increases movement speed by 20%
Tier 1 --- Level 6 ---
Increases smell range by 37%
Tier 2 --- Level 19 ---
Increases smell range by 55%
Tier 3 --- Level 32 ---
Increases smell range by 75%
Stamina Increase
Tier 1 --- Level 12 ---
Increases stamina recharge 25% faster
Tier 2 --- Level 25 ---
Increases stamina recharge 38% faster
Tier 3 --- Level 38 ---
Increases stamina recharge 50% faster
Elite wildlife buffs
During a match, you will
encounter creatures marked with a "+" icon over their heads. Kill
those creatures to get certain buffs. These buffs act as Perks and work for
both Hunters and Monsters.
- Armadon: Both Hunters and
Monsters gain 35% damage resistance. Does not affect shield or armor.
- Basking Cephaladon: Monsters
get 100% increased Feeding Speed. Hunters get some sort of wildlife-repellent.
- Blitzleopard: Provides
increased jumping altitude to Hunters. Grants 50% increased Climbing Speed to
Monsters.
- Canyon Strider: Provides 35%
increased movement speed to both Hunters and Monsters.
- Crowbill Sloth: Provides 35%
increased damage output to both Hunters and Monsters.
- Mammoth Bird: Provides 50%
reload speed and the ability to switch quickly to Hunters. Provides all
abilities receive 50% decreased cooldown time to Monsters.
- Marsh Strider: Provides 35%
increased movement speed to both Hunters and Monsters.
- Megamouth: Provides
additional speed when executing Stealth Pounce for Monsters. Hunters receive
decreased cooldown time for special ability.
- Nomad: Hunters receive
decreased recharge time for the Jet Pack. Monsters receive special ability
cooldown reduction time.
- Obsidian Grub: Hunters
cannot be knocked down. Monsters regenerate armor much faster.
- Reaver: Hunters spend 35%
less fuel while flying. For Monsters, scared birds do not alert the Hunters.
- Spotter: Hunters get the
ability to see the outlines of creatures within a radius of 50-meters.
Monsters, they receive 200% increased smell range within a radius of
100-meters.
- Steamadon: Both Hunters and
Monsters cam slow an opponent for one second after being shot at.
- Tyrant: Both Hunters and Monsters
will regenerate HP over time.
- Venomhound: Adds Poison
Damage to the attack delivered by the Monsters and Hunters.
Map effects
As the Monsters try to destroy
Shear Colonists during Evacuation, certain map effects will be available in
each round. If the Monsters win the first round, a map effect that is
beneficial to them will be present in the next round, and vice versa.
Hunter benefits
Armored Turrets
- Available on: Colonial Water
& Power, King's Fort, New Calico, Salveron Industries
- Effect: Only appears in
Defend Mode if Hunters win the previous round. They are very strongly armored
against the Monster and its minions.
Attack Drones
- Available on: The Dam,
Wraith Trap
- Effect: Search the map and
damage the Monster.
Birds
- Available on: Distillery,
MedLab, Refueling Tower, Weather Control
- Effect: Fly across the map
and reveal the Monster's location for the Hunters.
Cargo Ship
- Available on: Aviary, Fusion
Plant, Rendering Plant, Weather Control, Wraith Trap
- Effect: Reveals the
Monster's location for the Hunters.
Clear Skies
- Available on: Aviary, Fusion
Plant, MedLab, Refueling Plant
- Effect: Predators go into
hiding.
Colonists
- Available on: Barracks,
Refueling Tower, The Dam, Wraith Trap
- Effect: Two Colonists join
your team and hunt down the Monster.
Ebonstar Ally
- Available on: Orbital Drill,
Rendering Plant, The Dam
- Effect: Ebonstar Allies
soldiers fight alongside the Hunters. They appear after the Hunters help defend
the Barracks.
Fair Weather
- Available on: Armory,
Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control,
Wraith Trap
- Effect: Negates all harmful
weather effects and provides natural lightning.
Forcefield
- Available on: Armory,
Barracks, Rendering Plant, Wraith Trap
- Effect: Confined space
marked by large transparent blue walls in which the Monster gets trapped. The
Forcefield shrinks gradually, allowing the Hunters to deal additional damage to
the Monster.
MedBays
- Available on: Aviary,
Distillery, Weather Control
- Effect: Distributed by the
MedLab and allow Hunters to heal and remove strikes.
Scent Masking
- Available on: Aviary, MedLab
- Effect: Negates the
Monster's ability to smell and locate the Hunters.
Sentry Guns
- Available on: Refueling
Tower, Weather Control, Wraith Trap
- Effect: Deployable weapons
that attack the Monster and its minions.
Space Laser
- Available on: Barracks,
Rendering Plant
- Effect: Vright-red laser
targets the Monster from above and does large amounts of damage.
Teleport Gates
- Available on: Armory, Fusion
Plant, Refueling Tower, Rendering Plant, The Dam
- Effect: Small amount of
bright-blue Teleport Gates appears on the map. Stepping inside one them sends
the Hunters to a central location.
Monster benefits
Armored Minions
- Available on: Colonial Water
& Power, King's Fort, New Calico, Salveron Industries
- Effect: Opposite of Armored
Turrets and only appear in the last round of Evacuation if the Monster won the
fourth round. Grants additional armor to minions.
Canyon Striders
- Available on: Barracks,
Orbital Drill, Refueling Tower, The Dam, Wraith Tap
- Effect: Adds extra Canyon
Striders on the map, allowing the Monster to feed more frequently and gain
two-bars energy per kill.
Carnivorous Plants
- Available on: Aviary,
MedLab, Refueling Tower
- Effect: Carnivorous plants
spawn, making the Hunters' movements more dangerous.
Ebonstar Corpses
- Available on: Orbital Drill,
Rendering Plant, The Dam
- Effect: Corpses provide
additional energy for the Monster.
- Available on: The Dam,
Wraith Trap
- Effect: Prior to an EMP strike, a small yellow circle appears on the ground. If a Hunter is
caught in it, he or she cannot use their Class Ability temporarily.
Falling Satellite
- Available on: Barracks,
Rendering Plant
- Effect: A satellite is
destroyed, sending parts falling. If a Hunter gets hit, he or she receives
massive damage.
Hostile Wildlife
- Available on: Aviary, MedLab
- Effect: Wildlife drink
contaminated water and attack Hunters aggressively.
Man-Eating Eels
- Available on: Armory,
Barracks, Rendering Plant, Wraith Trap
- Effect: Eels attack Hunters
and are friendly to the Monster.
Mutated Plants
- Available on: Aviary,
Distillery, Weather Control
- Effect: Mutated Plants
attack the Hunters and give health to the Monster.
Phantoms
- Available on: Distillery,
MedLab, Refueling Tower, Weather Control
- Effect: Phantoms target the
Hunters from above and deal serious damage.
Radioactive Clouds
- Available on: Refueling
Tower, Weather Control, Wraith Trap
- Effect: Toxic-green gas
deals damage to Hunters as they walk through it.
Second Monster
- Available on: Aviary, Fusion
Plant, Rendering Plant, Weather Control, Wraith Trap
- Effect: Miniature monster
follows the primary Monster and attacks the Hunters on sight.
Storms
- Available on: Armory,
Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control,
Wraith Trap
- Effect: Simple weather
change that makes it slightly more difficult to locate the Monster.
Teleport Rifts
- Available on: Armory, Fusion
Plant, Refueling Tower, Rendering Plant, The Dam
- Effect: Teleport the Monster
to different locations across the map.
Assault
The Assault class have
Personal Shield as a class ability. It has a cooldown of 30 seconds and a
duration of 10 seconds. Loadouts of each Assault character are as follows.
- Markov: Lightning Gun,
Assault Rifle, Arc Mines, Personal Shield
- Hyde: Flamethrower, Minigun,
Toxic Grenade, Personal Shield
- Parnell: Combat Shotgun,
Multifire Rocket Launcher, Super Soldier, Personal Shield
Trappers
Trapper have Mobile Arena as a
class ability. It has a cooldown of 60 seconds, a duration of 60 seconds, and a
radius of 50 meters. Loadouts of each Trapper character are as follows.
- Maggie: Machine Pistol,
Harpoon Traps, Pet Trapjaw, Mobile Arena
- Griffin : Gauss SMG, Harpoon Gun, Sound Spikes, Mobile Arena
- Abe: Custom Shotgun, Stasis
Grenades, Tracking Dart Pistol, Mobile Arena
Medic
Medics have Healing Burst as a
class ability. It has a cooldown of 22 seconds, a maximum radius or 15 meters,
and provides 350 HP of effective healing. Loadouts of each Medic character are
as follows.
- Val: Armor-Piercing Sniper
Rifle, MedGun, Tranquilizer Gun, Healing Burst
- Lazarus: Silenced Sniper
Rifle, Lazarus Device, Personal Cloak, Healing Burst
- Caira: Napalm Grenade
Launcher, Healing Grenade Launcher, Acceleration Field, Healing Burst
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