Time Schedule
Here's where to be at what time, the number of enemies there will be
there, a running tab of Augurs, and everything else you need to get a perfect
game:
Number Cumulative
Time
Augurs Augurs Room
_____________________________________
0:12 2 2 Hall 1
0:27 2 4 Living Room
0:36 1 5 Bedroom
0:43 1 6 Bathroom
0:49 1 7 Bathroom
24:04 1 94 Living Room
24:28 1 95 Hall 1
24:30 Sheila
Martin Bedroom (6) (save
kelley)
24:54 Victor
Martin Bathroom (7) (save
Kelley)
25:10 Sarah
Martin Hall 2 (8) (save
Kelley)
25:38
Kelley Hall 2 (9)
(1) : if you miss immediate disconnect by Simms
(2) : if you trap you won't get a perfect game
(3) : if you miss disconnect by Jeff a few minutes later
(4) : if you trap immediate disconnect by Simms
(5) : if you miss disconnect by Sheila and Victor a few minutes later
(6) : if you miss Sheila bites Kelley after you trap Victor and Sarah
(7) : if you miss Victor bites Kelley after you trap Sarah
(8) : if you miss Sarah bites Kelley
(9) : only in a perfect game
There are multiple endings to this game (about 7-8) depending on which
girl you let die, which vampire you let live etc. The trick to saving Megan(why would you want
to anyway, she's annoying), is patience.
The Augurs are holding her over a trap.
If you press the button immediately, the trap will open and they will
drop her in. Instead, wait for the trap
meter to fill up once and ignore it. the Augurs
will then shift their position slightly and the trap meter will light up
again. Now press the button! The trap will catch the Augur instead and
Megan will be free. This technique is
also used at another point in the game.
If you do everything right, you will get the perfect ending in which you
are given a chance to trap Dana Plato (Kelly?). In order to get a perfect
ending, follow these instructions:
(1) Trap every single Augur. You
will hear a beep when you miss the opportunity to activate a trap. This doesn't always mean you've missed an
Augur (i.e. weird Eddie walks into the house at one point dressed as an Agur-
don't trap him!)
(2) Make sure the girls don't get trapped or killed
(3) Don't trap anyone good (this includes the girls, the SCAT team
members, and ,yes, even Weird Eddie)
(4) Trap all bad characters (Augurs, Vampire family members)
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