Thursday, June 9, 2016

Xbox One Cheats - Evolve

Achievements
Complete one of the following achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
#shearproblems (5 GP) --- Destroy 100 objects outside of the Tutorials
12-Sided Die (90 GP) --- Reach Elite status on all Hunters
Apex Predator (85 GP) --- Achieve rank 40
Award Addiction (20 GP) --- Obtain 25 unique Awards
Basic Training (10 GP) --- Complete the Hunter's Tutorial
Beat Them All (10 GP) --- Win a match in all online game modes
Bone Jockey (10 GP) --- Win a match while having spent most of the time in the air outside of the Tutorials
Cardboard Tier (10 GP) --- Complete the Monster's Tutorial
Classless (25 GP) --- Win a match without using your Class Ability
Cockroach (30 GP) --- Kill the Monster while incapacitated outside of the Tutorials
Collect Them All! (30 GP) --- Unlock All The Hunters And Monsters
Counter Strike (5 GP) --- Attack a Hunter within 15 seconds of them deploying in Hunt outside of the Tutorials
Darwinism (30 GP) --- Win a match without losing any health as a Monster outside of the Tutorials
Death From Above (10 GP) --- Kill the Monster while in mid-air outside of the Tutorials
Death to Tyranny (5 GP) --- Rescue a teammate from a Tyrant outside of the Tutorials
Equal Opportunity Hunters (5 GP) --- Win a match with half of the team as the opposite sex outside of the Tutorials
Evolution Mania! (5 GP) --- Evolve to Stage 3 as a Monster 25 times outside of the Tutorials
Get Off My Planet (25 GP) --- Win Evacuation as a Monster
Got A Gold Star (20 GP) --- Earn Gold in the Hunter Tutorial
Gotcha! (5 GP) --- Sneak pounce the final living Hunter to end a match outside of the Tutorials
Helping Hand (10 GP) --- Revive 25 incapacitated Hunters outside of the Tutorials
Hotswapaholic (5 GP) --- Do damage to the Monster with every class in a match
I Live...Redux (5 GP) --- Incapacitate, hotswap, and revive yourself
If It Bleeds (15 GP) --- Win 25 matches in Hunt
Inconceivable (15 GP) --- Kill the Monster without taking any damage outside of the Tutorials
Instant Artist (5 GP) --- Create a Badge in the Profile Badge creator
Invincible (25 GP) --- Win a match in under 2:05 minutes
Knock-Knock (15 GP) --- Win 25 matches in Defend
Left For Dead (5 GP) --- Incapacitate a Hunter and leave them to bleed out outside of the Tutorials
Mano A Monster (20 GP) --- Kill a Stage 3 Monster while being the only Hunter alive outside of the Tutorials
Massacre (20 GP) --- Kill an entire Hunter team as a Stage 1 Monster
Mud Monster (20 GP) --- Win a match having spent most of your time in Sneak outside of the Tutorials
Natural Selection (20 GP) --- Complete an entire Evacuation campaign without dying
Ninja Time! (5 GP) --- Kill a Hunter without taking any damage outside of the Tutorials
Payback Time (15 GP) --- Win 25 matches in Nest
Premade (20 GP) --- Win a round of Hunt while in a party of 4 players
Squerly (25 GP) --- Achieve 95% or higher accuracy against predators in a match outside of the tutorials
Strategist (30 GP) --- Watch all Tutorial Videos
Taste of Shear (25 GP) --- Kill one of each creature on Shear outside of the Tutorials
Teacher's Pet (20 GP) --- Earn Gold in the Monster Tutorial
Thank You (5 GP) --- Watch the credits all the way through the end
The Hunter (30 GP) --- Reach Elite status for a Hunter
The Monster (30 GP) --- Reach Elite status for a Monster
Three of a Kind (90 GP) --- Reach Elite status on all Monsters
Unbeatable (20 GP) --- Win a match as a Monster without doing damage to the Hunters until Stage 3 outside of the Tutorials
Vegan Police (20 GP) --- Win a match as a Hunter without killing any creatures.
We're Not Assassins (15 GP) --- Win 25 matches in Rescue
Wildlife Genocidist (10 GP) --- Kill 1,390 wildlife outside of the Tutorials
With Our Powers Combined (25 GP) --- Win Evacuation as a Hunter

Hunters and monsters
Complete the shown task to unlock the matching hunter or monster.
Unlockable: --- How to Unlock:
Abe --- Complete the Tier 1 Character Mastery Requirement for Griffin.
Bucket --- Complete the Tier 1 Character Mastery Requirement for Hank.
Cabot --- Complete the Tier 1 Character Mastery Requirement for Bucket.
Caira --- Complete the Tier 1 Character Mastery Requirement for Lazarus.
Griffin --- Complete the Tier 1 Character Mastery Requirement for Maggie.
Hyde --- Complete the Tier 1 Character Mastery Requirement for Markov.
Kraken --- Complete the Tier 1 Character Mastery Requirement for Goliath.
Lazarus --- Complete the Tier 1 Character Mastery Requirement for Val.
Parnell --- Complete the Tier 1 Character Mastery Requirement for Hyde.
Wraith --- Complete the Tier 1 Character Mastery Requirement for Kraken.

Secret DLC Achievements - Arena
Complete one of the following Secret Arena DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Four Horsemen (20 GP) --- Win an Arena match as a Hunter
Gladiator (20 GP) --- Win an Arena match as a Monster
Life Finds a Way (80 GP) --- Stage up to Stage 3 in Arena
Likes to Watch (10 GP) --- Spectate an entire match in Observer Mode
Lost My Leg In Nom (20 GP) --- Get eaten by the Monster in Arena
Masters of the Arena (100 GP) --- Win 25 matches of Arena

Hunter Perks
Each Perk has three tiers that are unlocked by reaching a specific level.
Perk and tier --- Required level --- Effect

Capacity Increase
Tier 1 --- Level 10 --- Increases ammo or battery life by 25%
Tier 2 --- Level 23 --- Increases ammo or battery life by 38%
Tier 3 --- Level 36 --- Increases ammo or battery life by 50%

Damage Bonus
Tier 1 --- Level 5 --- Increases overall damage dealt by 7%
Tier 2 --- Level 18 --- Increases overall damage dealt by 11%
Tier 3 --- Level 31 --- Increases overall damage dealt by 15%

Damage Resistance
Tier 1 --- Level 8 --- Decreases damage taken by 7%
Tier 2 --- Level 21 --- Decreases damage taken by 11%
Tier 3 --- Level 34 --- Decreases damage taken by 15%

Health Regeneration
Tier 1 --- Level 13 --- Restores 15 HP each second
Tier 2 --- Level 26 --- Restores 23 HP each second
Tier 3 --- Level 39 --- Restores 30 HP each second

Jet Pack Recharge
Tier 1 --- Level 4 --- Jet Pack recharges 37% faster
Tier 2 --- Level 17 --- Jet Pack recharges 55% faster
Tier 3 --- Level 30 --- Jet Pack recharges 75% faster

Jump Height
Tier 3 --- Level 1 --- Increases jumping altitude by 200%

Movement Speed
Tier 1 --- Level 11 --- Increases movement speed by 10%
Tier 2 --- Level 24 --- Increases movement speed by 15%
Tier 3 --- Level 37 --- Increases movement speed by 20%

Quick Switch
Tier 1 --- Level 2 --- Switch items 50% faster
Tier 2 --- Level 15 --- Switch items 75% faster
Tier 3 --- Level 28 --- Switch items 100% faster

Reload Speed
Tier 1 --- Level 7 --- Reduces cooldown time or increases reload speed by 15%
Tier 2 --- Level 20 --- Reduces cooldown time or increases reload speed by 23%
Tier 3 --- Level 33 --- Reduces cooldown time or increases reload speed by 30%

Monster Perks
Each Perk has three tiers that are unlocked by reaching a specific level.
Perk and tier --- Required level --- Effect

Armor Regeneration
Tier 1 --- Level 14 --- Increases armor regeneration by 25%
Tier 2 --- Level 27 --- Increases armor regeneration by 38%
Tier 3 --- Level 40 --- Increases armor regeneration by 50%

Climb Speed
Tier 3 --- Level 1 --- Increases climb speed by 30%

Cooldown Reduction
Tier 1 --- Level 9 --- Abilities are recharged 15% faster
Tier 2 --- Level 22 --- Abilities are recharged 23% faster
Tier 3 --- Level 35 --- Abilities are recharged 30% faster

Damage Bonus
Tier 1 --- Level 5 --- Increases overall damage dealt by 7%
Tier 2 --- Level 18 --- Increases overall damage dealt by 11%
Tier 3 --- Level 31 --- Increases overall damage dealt by 15%

Damage Resistance
Tier 1 --- Level 8 --- Decreases overall damage dealt by the Hunters by 7%
Tier 2 --- Level 21 --- Decreases overall damage dealt by the Hunters by 11%
Tier 3 --- Level 34 --- Decreases overall damage dealt by the Hunters by 15%

Feeding Speed
Tier 1 --- Level 3 --- Increases feeding rate by 37%
Tier 2 --- Level 16 --- Increases feeding rate by 55%
Tier 3 --- Level 29 --- Increases feeding rate by 75%

Movement Speed
Tier 1 --- Level 11 --- Increases movement speed by 10%
Tier 2 --- Level 24 --- Increases movement speed by 15%
Tier 3 --- Level 37 --- Increases movement speed by 20%

Smell Range
Tier 1 --- Level 6 --- Increases smell range by 37%
Tier 2 --- Level 19 --- Increases smell range by 55%
Tier 3 --- Level 32 --- Increases smell range by 75%

Stamina Increase
Tier 1 --- Level 12 --- Increases stamina recharge 25% faster
Tier 2 --- Level 25 --- Increases stamina recharge 38% faster
Tier 3 --- Level 38 --- Increases stamina recharge 50% faster

Elite wildlife buffs
During a match, you will encounter creatures marked with a "+" icon over their heads. Kill those creatures to get certain buffs. These buffs act as Perks and work for both Hunters and Monsters.
- Armadon: Both Hunters and Monsters gain 35% damage resistance. Does not affect shield or armor.
- Basking Cephaladon: Monsters get 100% increased Feeding Speed. Hunters get some sort of wildlife-repellent.
- Blitzleopard: Provides increased jumping altitude to Hunters. Grants 50% increased Climbing Speed to Monsters.
- Canyon Strider: Provides 35% increased movement speed to both Hunters and Monsters.
- Crowbill Sloth: Provides 35% increased damage output to both Hunters and Monsters.
- Mammoth Bird: Provides 50% reload speed and the ability to switch quickly to Hunters. Provides all abilities receive 50% decreased cooldown time to Monsters.
- Marsh Strider: Provides 35% increased movement speed to both Hunters and Monsters.
- Megamouth: Provides additional speed when executing Stealth Pounce for Monsters. Hunters receive decreased cooldown time for special ability.
- Nomad: Hunters receive decreased recharge time for the Jet Pack. Monsters receive special ability cooldown reduction time.
- Obsidian Grub: Hunters cannot be knocked down. Monsters regenerate armor much faster.
- Reaver: Hunters spend 35% less fuel while flying. For Monsters, scared birds do not alert the Hunters.
- Spotter: Hunters get the ability to see the outlines of creatures within a radius of 50-meters. Monsters, they receive 200% increased smell range within a radius of 100-meters.
- Steamadon: Both Hunters and Monsters cam slow an opponent for one second after being shot at.
- Tyrant: Both Hunters and Monsters will regenerate HP over time.
- Venomhound: Adds Poison Damage to the attack delivered by the Monsters and Hunters.

Map effects
As the Monsters try to destroy Shear Colonists during Evacuation, certain map effects will be available in each round. If the Monsters win the first round, a map effect that is beneficial to them will be present in the next round, and vice versa.

Hunter benefits
Armored Turrets
Available on: Colonial Water & Power, King's Fort, New Calico, Salveron Industries
Effect: Only appears in Defend Mode if Hunters win the previous round. They are very strongly armored against the Monster and its minions.

Attack Drones
Available on: The Dam, Wraith Trap
Effect: Search the map and damage the Monster.

Birds
Available on: Distillery, MedLab, Refueling Tower, Weather Control
Effect: Fly across the map and reveal the Monster's location for the Hunters.

Cargo Ship
Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap
Effect: Reveals the Monster's location for the Hunters.

Clear Skies
Available on: Aviary, Fusion Plant, MedLab, Refueling Plant
Effect: Predators go into hiding.

Colonists
Available on: Barracks, Refueling Tower, The Dam, Wraith Trap
Effect: Two Colonists join your team and hunt down the Monster.

Ebonstar Ally
Available on: Orbital Drill, Rendering Plant, The Dam
Effect: Ebonstar Allies soldiers fight alongside the Hunters. They appear after the Hunters help defend the Barracks.

Fair Weather
Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap
Effect: Negates all harmful weather effects and provides natural lightning.

Forcefield
Available on: Armory, Barracks, Rendering Plant, Wraith Trap
Effect: Confined space marked by large transparent blue walls in which the Monster gets trapped. The Forcefield shrinks gradually, allowing the Hunters to deal additional damage to the Monster.

MedBays
Available on: Aviary, Distillery, Weather Control
Effect: Distributed by the MedLab and allow Hunters to heal and remove strikes.

Scent Masking
Available on: Aviary, MedLab
Effect: Negates the Monster's ability to smell and locate the Hunters.

Sentry Guns
Available on: Refueling Tower, Weather Control, Wraith Trap
Effect: Deployable weapons that attack the Monster and its minions.

Space Laser
Available on: Barracks, Rendering Plant
Effect: Vright-red laser targets the Monster from above and does large amounts of damage.

Teleport Gates
Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam
Effect: Small amount of bright-blue Teleport Gates appears on the map. Stepping inside one them sends the Hunters to a central location.

Monster benefits
Armored Minions
Available on: Colonial Water & Power, King's Fort, New Calico, Salveron Industries
Effect: Opposite of Armored Turrets and only appear in the last round of Evacuation if the Monster won the fourth round. Grants additional armor to minions.

Canyon Striders
Available on: Barracks, Orbital Drill, Refueling Tower, The Dam, Wraith Tap
Effect: Adds extra Canyon Striders on the map, allowing the Monster to feed more frequently and gain two-bars energy per kill.

Carnivorous Plants
Available on: Aviary, MedLab, Refueling Tower
Effect: Carnivorous plants spawn, making the Hunters' movements more dangerous.

Ebonstar Corpses
Available on: Orbital Drill, Rendering Plant, The Dam
Effect: Corpses provide additional energy for the Monster.

EMP
Available on: The Dam, Wraith Trap
Effect: Prior to an EMP strike, a small yellow circle appears on the ground. If a Hunter is caught in it, he or she cannot use their Class Ability temporarily.

Falling Satellite
Available on: Barracks, Rendering Plant
Effect: A satellite is destroyed, sending parts falling. If a Hunter gets hit, he or she receives massive damage.

Hostile Wildlife
Available on: Aviary, MedLab
Effect: Wildlife drink contaminated water and attack Hunters aggressively.

Man-Eating Eels
Available on: Armory, Barracks, Rendering Plant, Wraith Trap
Effect: Eels attack Hunters and are friendly to the Monster.

Mutated Plants
Available on: Aviary, Distillery, Weather Control
Effect: Mutated Plants attack the Hunters and give health to the Monster.

Phantoms
Available on: Distillery, MedLab, Refueling Tower, Weather Control
Effect: Phantoms target the Hunters from above and deal serious damage.

Radioactive Clouds
Available on: Refueling Tower, Weather Control, Wraith Trap
Effect: Toxic-green gas deals damage to Hunters as they walk through it.

Second Monster
Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap
Effect: Miniature monster follows the primary Monster and attacks the Hunters on sight.

Storms
Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap
Effect: Simple weather change that makes it slightly more difficult to locate the Monster.

Teleport Rifts
Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam
Effect: Teleport the Monster to different locations across the map.

Assault
The Assault class have Personal Shield as a class ability. It has a cooldown of 30 seconds and a duration of 10 seconds. Loadouts of each Assault character are as follows.
- Markov: Lightning Gun, Assault Rifle, Arc Mines, Personal Shield
- Hyde: Flamethrower, Minigun, Toxic Grenade, Personal Shield
- Parnell: Combat Shotgun, Multifire Rocket Launcher, Super Soldier, Personal Shield

Trappers
Trapper have Mobile Arena as a class ability. It has a cooldown of 60 seconds, a duration of 60 seconds, and a radius of 50 meters. Loadouts of each Trapper character are as follows.
- Maggie: Machine Pistol, Harpoon Traps, Pet Trapjaw, Mobile Arena
- Griffin: Gauss SMG, Harpoon Gun, Sound Spikes, Mobile Arena
- Abe: Custom Shotgun, Stasis Grenades, Tracking Dart Pistol, Mobile Arena

Medic
Medics have Healing Burst as a class ability. It has a cooldown of 22 seconds, a maximum radius or 15 meters, and provides 350 HP of effective healing. Loadouts of each Medic character are as follows.
- Val: Armor-Piercing Sniper Rifle, MedGun, Tranquilizer Gun, Healing Burst
- Lazarus: Silenced Sniper Rifle, Lazarus Device, Personal Cloak, Healing Burst

- Caira: Napalm Grenade Launcher, Healing Grenade Launcher, Acceleration Field, Healing Burst

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