Sunday, June 5, 2016

Xbox One Cheats - The Evil Within

Achievements
Complete one of the following achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
...And the Corpses Mount (-1 GP) --- Kill 30 enemies.
A la Corvo (-1 GP) --- Have they lost their minds? Better get past them without a fight. (Ch.2)
Ammo Conservationist (-1 GP) --- Kill 25 enemies with melee attacks.
Another Day on the Job (-1 GP) --- Complete the game on Survival difficulty
Arachnophobia (-1 GP) --- Outrun a gigantic threat in the city
Bathed in Flames (-1 GP) --- Enough running! I'll burn her to the ground right here! (Ch. 10)
Bloody Bar Brawl (-1 GP) --- Sneak Kill an enemy after hitting them with a bottle.
Blow Up the Playing Field (-1 GP) --- Use a secret explosive weapon to kill 10 enemies. (Agony Bolt effects negate results)
Burn, Baby, Burn! (-1 GP) --- Kill 5 enemies with a torch.
Drop It Like It's Hot (-1 GP) --- Kill 3 living enemies with one drop of a match.
Entry Level Electrician (-1 GP) --- I should get this whole generator panel running just in case. (Ch. 14)
Every Nook and Cranny (-1 GP) --- Collect every collectable in the game.
Everybody Gets One (-1 GP) --- Who wouldn't reach out for a man clinging for his life? (Ch. 6)
First Step into Darkness (-1 GP) --- Complete the game on Casual difficulty
Full House (-1 GP) --- Kill 5 enemies with each type of Agony Bolt
Hardbody (-1 GP) --- Fully upgrade all of Sebastian's attributes.
Home is Where the Hospice is (-1 GP) --- That vision in the hospice... why here? Why now? (Ch. 4)
I Don't Have Time for This! (-1 GP) --- It won't stay dead! Better only fight when I have to. (Ch. 7)
It Is What It Is (-1 GP) --- Finish the game without upgrading any skills with green gel.
Item Management (-1 GP) --- This cave echoes like crazy. Better put the gun away and keep quiet. (Ch. 8)
Knife Beats Chainsaw (-1 GP) --- His engine roars, but my knife is strong enough to take him out. (Ch.3)
Krimson PD Fury (-1 GP) --- Kill 200 enemies.
Master of Horror (-1 GP) --- Complete the game on Nightmare difficulty
Master of Unlocking (-1 GP) --- Open up all the lockers in the save room
My Best Friend (-1 GP) --- Completely upgrade one weapon.
Not a Scratch on Her! (-1 GP) --- I'm not taking any chances, this bus can't take much more damage. (Ch. 12)
Not Part of the Job Description (-1 GP) --- The water's rising, but we'll get out of this without a scratch. (Ch. 5)
Old Flame (-1 GP) --- Finish off a shrieking beast
One Man Army (-1 GP) --- Kill 400 enemies.
One of the Many (-1 GP) --- Defeat the ultimate evil within
Silent Kill (-1 GP) --- Kill 5 enemies in a row with a sneak kill without being discovered.
Slither into Oblivion (-1 GP) --- Remove an invisible enemy from the equation.
The First, Not the Last (-1 GP) --- End a monstrosity in the underground garage
The Power of Three (-1 GP) --- Completely upgrade three weapons.
The Quick and the Dead (-1 GP) --- Finish the game with a clear time of under 5:00:00.
Two on Two (-1 GP) --- Take out both guardians before the church
Unstoppable Arsenal (-1 GP) --- Completely upgrade all weapons.
Weapon of Choice (-1 GP) --- Defeat the Sadist within the village
What's In The Box?! (-1 GP) --- Escape the Keeper beneath the catacombs
Why Can't I Hold All This Ammo? (-1 GP) --- Upgrade all options in the Stock menu
You Asked For It (-1 GP) --- Finish the game on ??(AKUMU) mode.

Secret Achievements
Complete one of the following Secret achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Arachnophobia (15 GP) --- Outrun a gigantic threat in the city
Old Flame (20 GP) --- Finish off a shrieking beast
One of the Many (45 GP) --- Defeat the ultimate evil within
Slither into Oblivion (25 GP) --- Remove an invisible enemy from the equation.
The First, Not the Last (40 GP) --- End a monstrosity in the underground garage
Two on Two (25 GP) --- Take out both guardians before the church
Weapon of Choice (20 GP) --- Defeat the Sadist within the village
What's In The Box?! (20 GP) --- Escape the Keeper beneath the catacombs

New Game Plus mode
Beat the game once under any difficulty setting. When you play that same difficulty again, you will retain your previously obtained weapons, items and upgrades. The enemies in New Game Plus mode will have an increased difficulty.

Rocket Launcher
Beat the game once on Survival Mode to unlock the Rocket Launcher.

Machine Gun
Beat the game once on Survival Mode to unlock the Machine Gun.

Various Unlockable
To unlock the following, complete the following tasks:
Unlockable: --- How to Unlock:
"Model Viewer" option --- Beat the game once.
50,000 Green Gel --- Beat the game once.
Automatic handgun --- Complete the game with a full archive.
Brass knuckles --- Beat the game once under the Nightmare difficulty setting.
Burst handgun --- Successfully complete the game under the Nightmare difficulty setting.
High-Powered sniper rifle --- Collect all map fragments.
Nightmare and AKUMA difficulties --- Beat the game once.
Rocket launcher --- Beat the game once.

Burst Pistol and High Powered Sniper Rifle
After collecting all map fragments and unlocking NG+ Mode. Start a NG + game with your cleared game data. Once you have access to the back area where you unlock the "morgue body holder cabinets" that you open with keys go to the right where the map fragment holder is. It will be glowing red as long as you have all fragments earned. Interact with this map and a attache case will appear on the nearby table containing the Burst Pistol and High Powered Sniper Rifle. To use them go to your inventory and hit the button above the weapon icon (at the top left of the icon) )I used an xbox 360 controller on my PC so for me it was "X" ) and swap between the regular pistol and sniper rifle at any time.
Unlockable: --- How to Unlock:
Burst Pistol --- Collect all map fragments and start NG+,interact with glowing map, take from case.
High Powered Sniper Rifle --- Collect all map fragments and start NG+,interact with glowing map, take from case.

The Quick and the Dead achievement guide
Complete the game once, then use as much time as desired to get the remaining green gels for all the upgrades. Also salvage parts and ammunition. When your ammo and skills are ready, start a speed run in New Game + mode from Chapter 1 under the casual difficulty setting. Starting a New Game+ from any other chapter will retain your previously recorded time, but starting from Chapter 1 will reset all subsequent times. Once started, play as fast as possible. Keep in mind that cinematics will add to your time; skip them whenever possible. Skip collecting gel, and get ammunition only when it is in plain sight. Go to the safe room only required. Save the rocket launcher and Magnum for Bosses, along with incapacitating bolts.

Chapter 7: Easy Green Gel
Play Chapter 7 under the Survival difficulty setting. While progressing, conserve as much ammunition and trap parts as possible. Take advantage of the existing spike traps to kill various enemies. If done correctly, you will encounter the Keeper boss with about 30 traps and a decent amount of ammunition for your various weapons. Start the Boss battle as usual by shutting down the poison gas. After closing the final valve, remain in the area and keep fighting. The Keeper boss will keep respawning from the safes about thirty times. Keep defeating him to get 2,000 Green Gel each time. With fully upgraded damage on your harpoon bolts and pistol, only one hit with each of those weapons will be enough to take him down. By the end of all the fights, you should have collected about 70,000 Green Gel. Note: You cannot damage Keeper for a few seconds after he spawns. To get more trap parts, use the Keeper's barbed wire mines. Simply wait for the Keeper to deploy his mines then kill him. Then, use the free time during his respawn to disarm the mines. Note: Keep a sniper rifle or shotgun in reserve in the event that you run out of harpoon bolts.

A La Corvo - Achievement or Trophy Guide

During Chapter 2, the only zombie you are allowed to kill to get the "À La Corvo" achievement is the very first one where you obtain the revolver. You may damage other zombies, but do not kill them with your weapons or melee attacks. However, it is fine if they walk into traps and kill them selves. This does not count as a kill and will not void the achievement. Just run past all enemies. It does not matter if they see you or not. When you reach the gate, you have to open it with a crank. Some zombies will wake up nearby and attack you. When this happens, let go of the crank and lure them far away. Then, run back to the gate and open it.

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