Tuesday, April 5, 2016

Xbox One Cheats - Call Of Duty: Advanced Warfare

Achievements
Complete one of the following achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
A New Era (30 GP) --- Complete the campaign on any difficulty.
Advanced Soldier (5 GP) --- Spend your first exo upgrade point.
Carma (10 GP) --- Kill an enemy by throwing a car door at them.
Class Warfare (10 GP) --- Play 30 minutes with each class online in Exo Survival.
Deadeye (10 GP) --- Score "excellent" in the shooting range in "Atlas."
Escape Artist (20 GP) --- Avoid 20 grenades by dodging with your Exo.
Exo Flip (10 GP) --- "Flip" a map.
Exo Survival Veteran (10 GP) --- Play 50 Exo Survival Matches.
Ferrum Absconsum (30 GP) --- Collect all the Intel.
Fire and Forget (10 GP) --- Kill 10 enemies with the Mobile Turret missiles in "Fission."
Flip Flop (30 GP) --- "Flip" a map twice.
Fly Swatter (15 GP) --- Knock 25 Drones out of the sky with EMP grenades.
Flying Ace (10 GP) --- Shoot down 10 enemies with machine guns in "Throttle."
Genius (10 GP) --- Kill 4 enemies with a single smart grenade.
Grenadier (10 GP) --- Score "excellent" in the grenade range in "Atlas."
Hard Hitter (50 GP) --- Complete the campaign on Hardened difficulty.
Heavy-Handed (10 GP) --- Go through 20 gun drops in one-armed combat in "Captured."
History In the Making (15 GP) --- Collect over half of the Intel.
Look Both Ways (10 GP) --- Kill all the KVA in the traffic section without damaging a civilian vehicle in "Traffic."
Loud Enough For You? (15 GP) --- Kill 10 enemies or drones while affected by a sonic blast.
Man Overboard! (10 GP) --- Melee an enemy so they fly off the side of the ship in "Armada."
Maximum Overdrive (20 GP) --- Kill 50 enemies while using Overdrive.
Never Saw It Coming (15 GP) --- Boost jump, dash forward, then air stomp on an enemy.
Not on my Watch (10 GP) --- Prevent the walking tank from being destroyed by the Drone Swarm in "Induction."
Party Crasher (10 GP) --- Kill 20 enemies with the Grappling Hook in "Sentinel."
Power Changes Everything (50 GP) --- Completely upgrade your Exo.
Restricted Airspace (10 GP) --- EMP 10 enemy aircraft out of the sky with the hovertank in "Bio Lab."
Riot Control (10 GP) --- Kill 20 enemies while linked to the Mobile Cover Drone.
Second Skin (10 GP) --- Spend 10 exo upgrade points.
Sitting Ducks (10 GP) --- Kill 3 enemies with one shot of the Sniper Drone in "Manhunt."
SP Prestige (75 GP) --- Complete the campaign on Veteran difficulty.
Threat Detected (15 GP) --- Paint 10 enemies with a single threat grenade.
We Have the Technology (25 GP) --- Spend 20 exo upgrade points.
Wheelman (10 GP) --- Finish the hoverbike sequence without hitting walls or obstacles or taking damage in "Aftermath"
Where Are You Going? (10 GP) --- Stop an AST with an EMP grenade.

Secret Achievements
Complete one of the following Secret achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Betrayal (30 GP) --- Complete "Utopia."
Born to Die (20 GP) --- Complete "Manhunt."
Crates on a Plane (30 GP) --- Complete "Sentinel."
Exo Survivor (10 GP) --- Successfully complete the Exo Survival Bonus Wave.
GG (30 GP) --- Complete "Collapse."
Irons in the Fire (30 GP) --- Complete "Bio Lab."
Life in the Fast Lane (25 GP) --- Complete "Traffic."
Manticore Unleashed (30 GP) --- Complete "Throttle."
Motor City (25 GP) --- Complete "Aftermath."
Radioactive (20 GP) --- Complete "Fission."
Seoul Mates (25 GP) --- Complete "Induction."
The Destroyer Returns (30 GP) --- Complete "Crash."
The Wheat from the Chaff (30 GP) --- Complete "Captured."
Welcome to Atlas (25 GP) --- Complete "Atlas."
Wrath of Atlas (30 GP) --- Complete "Armada."

Zombie Armor Tiers
Make it through 25 waves in each Exo-Survival map, starting with Bio-Lab and ending with Riot. Finishing each Map Tier will certainly opens a new piece of zombie armor:
- Tier 1: Zombie Gloves and Kneepads.
- Tier 2: Zombie Exo-Skeleton and Shoes.
- Tier 3: Zombie Trousers and Chest Armor.
- Tier 4: Zombie Head.
The whole set is unlocked after you have make it through a total amount of 225 waves in Exo-Survival.

Unlock Tier Maps - Exo Survival zombie round
You should unlock the Tier 4 map, "Riot". For this you need to unlock each tier in succession. Tier 1 is readily available by default, and you need to complete fifty rounds in any mix in those maps to unlock Tier 2. To unlock Tier 3, complete 75 rounds in the Tier 2 maps. To unlock Tier 4, complete 100 rounds in the Tier 3 maps. Tier 4 just has one map; "Riot". Complete round 10 in Riot and a DNA Bomb will certainly drop. It will certainly contaminate your enemies and turn them into zombies for round 11. Complete round 11 to see a cinematic that shows a a great deal of zombies overrunning the area.

DLC Achievements - Havoc
Complete one of the following Havoc DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
20/20 (40 GP) --- Upgrade 2 weapons to level 20.
Burgle Burgle Burgle (15 GP) --- Steal 10 kills from a teammate.
Cheapskate (15 GP) --- Acquire the exo suit without spending any money.
Come On and... (25 GP) --- Slam 10 zombies at once.
Do you even EXO? (15 GP) --- Exo Melee kill 10 zombies in 30 seconds.
Game Over, Man! (50 GP) --- Call in a rescue.
I'm Alive! (10 GP) --- Survive until round 10.
Moneybags (25 GP) --- Have 15000 credits in the bank.
PC Load Letter (30 GP) --- Use the 3D Printer 15 times in a single match.
Survivor (25 GP) --- Survive until round 25.

DLC Achievements - Ascendance
Complete one of the following Ascendance DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Abandon All Hope (40 GP) --- Rescue 4 survivor's in a single game in Infection.
Alright, Alright (10 GP) --- Survive until round 10 in Infection.
Blood-Spattered Savior (20 GP) --- Rescue a total 20 survivors in Infection.
Burgertown Escort Service (15 GP) --- Rescue 1 survivor in Infection.
Climbing the Corporate Ladder (25 GP) --- Survive until round 25 in Infection.
Indirect Fire (25 GP) --- Kill 100 zombies with traps in Infection.
Love Tap (25 GP) --- Kill a Goliath with a melee attack in Infection.
One Man's Poison... (25 GP) --- Use the cure station to kill 5 host zombies at once in Infection.
Popcorn (15 GP) --- Cook 50 zombies with the Magnetron in Infection.

Secret DLC Achievements - Ascendance
Complete one of the following Secret Ascendance DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
MEAT IS MURDER (50 GP) --- Activate Bubby in Infection.

DLC Achievements - Supremacy
Complete one of the following Supremacy DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Admiral (50 GP) --- Reach round 30 in Carrier.
Ensign (10 GP) --- Reach round 10 in Carrier.
Flotsam & Jetsam (50 GP) --- Sink the boat in Carrier.
How low can you go? (20 GP) --- Hit 18 enemies with a single shot of the LZ-52 Limbo in Carrier.
Hugs! (20 GP) --- Kill 20 enemies in a single burst of Explosive Touch in Carrier.
Mad Hops (20 GP) --- Jump over 4 live sharks in 10 seconds in Carrier.
Right of First Defusal (20 GP) --- Defuse 5 gas bombs in a single match in Carrier.
Slot Jockey (20 GP) --- Use the Grenade Disposal Machine 30 times in a single match in Carrier.
Take Off, Hoser! (20 GP) --- Ride Chompy for 5 minutes in a single match in Carrier.
Telefragathon (20 GP) --- Telefrag 50 enemies in a single match in Carrier.

Secret DLC Achievements - Supremacy
Complete one of the following Secret Supremacy DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Flotsam & Jetsam (50 GP) --- Sink the boat in Carrier.

DLC Achievements - Reckoning
Complete one of the following Reckoning DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Big Game (20 GP) --- Kill Oz with a Lynx in Descent.
Coast 2 Coast (20 GP) --- Cross the water with a teleport grenade in Descent.
How the mighty have fallen (20 GP) --- Defeat Oz...again in Descent.
K.O. (20 GP) --- Punch 20 enemies with a Goliath in Descent.
Nah, I'm good (20 GP) --- Reach round 7 without anyone opening a door in Descent.
Reunion (50 GP) --- Complete Oz's challenges in Descent.
Size DOES matter (20 GP) --- Punch Oz with a Goliath in Descent.
Smooth Operator (10 GP) --- Defeat Oz in Descent.
Trick Shot (20 GP) --- Kill 100 enemies behind you with the KL03-Trident in Descent.

Secret DLC Achievements - Reckoning
Complete one of the following Reckoning secret DLC achievements to collect their Xbox Live Gamerscore points:
Unlockable: --- How to Unlock:
Double Tap (50 GP) --- Defeat Oz for the last time in Descent.

Exoskeleton In-Game actions
Keep in mind that particular Exo actions such as Boost Jump, Dodge, and Dash will quickly make you appear on an enemy's mini-map. To prevent this, use the Blast Suppressor Advantage.

Boost Jump: Tap [Jump] two times to acquire additional height and range. It does not have a cool-down and is readily available in single player and multi-player modes.

Boost Dodge: Sprint left, right, or in reverse. It has a brief cool-down and is offered in single player and multi-player modes.

Boost Dash: While in the mid-air, sprint in any direction with the Left Analog-stick. It has a brief cool-down and is readily available in single player and multi-player modes.

Boost Slam: Boost Delve into the air then press [Crouch] to rapidly come down to the ground. Landing straight on top of an enemy will immediately kill that player. It can be combined with the Overcharge Benefit to develop a shock-wave at your landing indicate trigger area of result damage to neighboring enemies. It does not have a cool-down and is offered in single player and multi-player modes.

Boost Slide: Sprint then hold [Crouch] It can be combined with the Gung-Ho Advantage to get the capability to shoot while Boost Sliding. It does not have a cool-down and is offered in single player and multi-player modes.

Exoskeleton In-Game abilities
Keep in mind that each Exo-Abilities need battery energy, which can not be recharged. You can use advantages such as Overcharge or Quick Hands to obtain much better battery life and trigger Exo-Abilities quicker.
- Exo Shield: Takes in 100 % damage from enemy bullets. It can be used while in mid-air. You have to crouch to protect your lower feet and legs. The Quick Hands Advantages will certainly let you deploy it quicker. This capability is readily available in both single player and multi-player modes.
- Exo Overclock: Boosts your motion speed briefly.
- Exo Mute-Deive: Silences your motions and magnifies the noises of your enemies. It does not restrict your exposure on the mini-map.
- Exo Stim: Enhances your health for a brief amount of time. It can be used in little boosts to avoid battery drain.
- Exo Cloak: Surrounds you with optical camouflage. Your transparent summary will certainly be the only thing noticeable up until you you fire a weapon.
- Exo Hover: Hover in mid-air briefly.
- Exo Ping: Much like a Hazard Grenade other than your enemies should use Exo Movements or fire their weapons to end up being noticeable.
- Exo Trophy System: Damage approximately 2 inbound projectiles, omitting gunshots.
- Exo Launcher: Manually detonate a grenade in the mid-air. Generally you can take 2 grenades, nevertheless with Bombardier Wildcard, you can change your Exo Capability with another grenade which should be various from the other 2. This implies that you can not gear up 3 of the very same grenades.

Exoskeleton In-Game upgrades
Those upgrade points used to enhance your Exoskeleton are made with finishing the 4 difficulties (Kills, Grenade Eliminates, Head-shots, Intel Collected) in the single player campaign. There are total 11 upgrades for Mitchell which need a total amount of 33 upgrade points.
Upgrade --- Prerequisite --- Level 1 ability --- Level 2 ability
Resistance --- None --- Reduce explosion damage by 25% --- Reduce explosion damage by 50%
Detection --- Resistance --- Activate grenade detection --- Increase threat detection duration
Armor --- Resistance --- Increase health by 10% --- Increase health by 25%
Lethal Variable Grenade --- None --- Increase Lethal Variable Grenade capacity by 1 --- Increase Lethal Variable Grenade capacity by 2
Tactical Variable Grenade --- Lethal Variable Grenade --- Increase Tactical Variable Grenade capacity by 1 --- Increase Tactical Variable Grenade capacity by 2
Sprint --- None --- Increase sprint time by 50% --- Increase sprint time by 100%
Recoil --- None --- Reduce weapon kick by 10% --- Reduce weapon kick by 20%
Flinch --- Recoil --- Reduce flinch when shot by 40% --- Reduce flinch when shot by 80%
Reload --- None --- Increase reload speed by 25% --- Increase reload speed by 50%
Quick Aim --- Reload --- Increase aiming speed by 25% --- Increase aiming speed by 50%
Battery --- None --- Increase Exo ability uses by 1 --- Increase Exo ability uses by 2

Weapon Ranking List
Each weapon class has one that is finest in movement, variety range, fire rate, handling, precision, and damage, as shown below.

Assault Rifles
- AK-12: Mobility
- ARX-160: Range
- Bal-27: Fire Rate
- HBRA3: Handling
- IMR: Damage
- MK-14: Accuracy

Submachine Guns
- KF-5: Range
- MP-11: Mobility
- ASM-1: Damage
- SN-6: Accuracy
- SAC-3: Best in Rate of Fire
- AMR-9: Handling

Sniper Rifles
- LYXN: Range
- MORS: Handling
- NA-45: Unique weapon that shoots a Primer that sticks to the target, then a Catalyst that detonates the Primer.
- Atlas-20mm: Damage

Shotguns
- TAC-19: Mobility
- S-12: Rate of Fire
- Bulldog: Damage

Heavy Weapons
- EM-1: Damage (tie)
- Pytaek: Accuracy
- XMG: Unique weapon that can only be used in Akimbo mode; has Lockdown that greatly increases damage and accuracy at the cost of mobility.
- EMP3: Range
- Ameli: Rate of Fire

Perks categories
Perks during gamplay are divided into 3 categories listed below:

Perk 1
- Lightweight: Faster movement rate.
- Low Profile: Invisible to UAVs, tracking rounds, and Exo-Ping.
- Flak Jacket: Receive less explosive damage. Cancel frag cooking upon weapon switch. Resets fuse when throwing back frags.
- Overcharged: Increase Exo-Ability battery life. Concuss enemies with Boost Slam.
- Danger Close: Deal more explosive and Scorestreak damage.

Perk 2
- Peripherals: Increased mini-map range. Take out enemies without displaying death locations.
- Blind Eye: Undetectable by Tracking Drones, Explosive Drones, and all Scorestreaks except UAV.
- Cold-Blooded: Immune to Thermal, Target Enhancer, Threat Grenade, and enemy call-outs. No name displayed or reticle color change when targeted.
- Gung-Ho: Shoot while sprinting and sliding.
- Fast Hands: Reload while sprinting. Swap weapons, use Exo-Abilities, and Exo-Launcher faster.

Perk 3
- Hard Wired: Immune to System Hack, EMP, Nano Swarms, Stun Grenades, and Scramblers. However Scorestreaks remain vulnerable.
- Toughness: Flinch less when shot.
- Blast Suppressor: Invisible on mini-map during Exo-moves.
- Scavenger: Start with extra magazines and resupply bullet ammo from fallen enemies.

- Hardline: Decrease Scorestreak cost by 100.

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